Vests are the various types of body armor issued to the players of Combat Arms. The Default vest given to all players is the Medium Vest. If one wants, however, more unique vests can be bought in the Shop and the Black Market. These armor-suits provide a certain amount of protection from projectiles and firearms. However, the more sturdy the vest, the more speed it takes away, and vice-versa. Vests do not buffer the damage taken from Melee and Explosives.
Note that only Base Characters can change their vests, not Mercenaries and Specialists, who have a fixed vest for themselves.
Vest | Enhancement | 1 Day | 7 Days | 30 Days | 90 Days | Rank Restriction |
---|---|---|---|---|---|---|
GP Standard | ||||||
Heavy Vest |
+15% AP |
700 GP | 3,430 GP | 13,650 GP | 37,800 GP | CPL |
Light Vest |
-10% AP |
500 GP | 2,450 GP | 9,750 GP | 27,000 GP | SFC/I |
Combat Vest |
+0% AP |
Not available | 13,650 GP | 37,800 GP | SFC/II | |
Balanced Vest |
+10% AP |
1,000 GP | 4,900 GP | 19,500 GP | 54,000 GP | MSG/III |
NX Standard | ||||||
Recon Vest |
-10% AP |
Not available | 4,900 NX | 8,900 NX | None | |
Tanker Vest |
+17% AP | |||||
Assault Vest |
+10% AP | |||||
Combat Vest |
+0% AP |
2,900 NX | 4,900 NX |