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Infected Nade
Trigger:

Throwing an explosive support weapon at any human before becoming infected

Effect:

Kills/infects everyone in its blast radius

An "Infected Nade" is an exploit that gives players the potential to gain massive accolades in Quarantine.

How It Works

Prior to becoming Infected, a player would situate themselves in a crowded area (or within range of one) and throw a grenade. Because you are still on the human team, the explosive thrown will register as a "friendly" grenade.

Once Infected, the thrown grenade re-registers as an "enemy grenade," but still be active. It will go off, killing/Infecting everyone within its blast radius (since all forms of inflicted damage in Quarantine end in Infection).

Trivia

  • This glitch is no longer exploitable. All (active) support weapons, including mines, caltrops, etc, will disappear upon Infection.
  • A scaled-down version of this exploit can be performed with the Parting Gift ability, which drops a grenade upon death and allows you to still inflict damage after death. This could be potentially devastating in a crowded area as well.