User:ILYx3/Daily Map Event

"Attention Soldiers!

With Operation: Red Canyon, Combat Arms' map list swelled to 42 Maps! Ranging from a snow-topped mountain in Snow Valley to the dense foliage of Dark Forest, there's no end to the variety of locales to fight on, and for the next four weeks, we're going to focus our sights on a new map each day!

From February 21st through March 20th, a different map will be featured in the Daily Jobs every day, ranging from the popular Death Room and Junk Flea, to the seldom-seen Vertigo and Warhead! We here at Combat Arms Command encourage you to complete them all and see the sheer variety of maps and locales available to fight over!

Never played a lot of these maps? Don't worry, we'll be including a primer on the day's new map in this post every day, giving you a leg-up for that day!"

- Combat Arms Command

Daily Map Month Event was an event that occured between February 21st through March 20th, 2012.

Map of the Day for March 6th: Showdown


Valid Game Modes: Elimination, Elimination Pro, One Man Army, Quarantine Regen, Last Man Standing

Weapons are being trafficked through a port city in Southern China. The local police don’t have the kind of training and equipment to deal with it, so they've called in private security forces. Vehicles carrying illicit weapons have been spotted driving in and out of a warehouse on the outskirts of town. Storm the warehouse, seize the smuggled weapons and take out the terrorists.

One of Combat Arms' earlier maps, Showdown is a chaotic battle in warehouse district. Best suited for One Man Army and Quarantine fights, this map is most notable for the square layout, ample cover and tight corridors. Quarantine Regen matches are particularly notable as, while there are a few defensible locations, none are nearly as secure as those found in other maps, leading to a lot of running around, trying to keep a step ahead of pursuing Infected.

The lack of traditional sniper positions and long sight lines makes this a generally weak map for snipers, more encouraging either close-range sniping or traditional assault rifle or SMG combat. Submachine guns in particular are quite useful in the buildings containing Alpha's and Bravo's spawn, as the close quarters

Did You Know?: Be careful outside! One of the inevitable results of the layout of this map is that, once you leave the spawn buildings, it's easy for enemies to hit you from just about every direction, all at once!