Talk:Weapon Modding (Exploit)/@comment-98.206.200.67-20110518224627/@comment-10824773-20140729183112

I know this is a late response to 1 and 2, but I'm going to answer all of these now.

1) I concur. Toplel.

2) When you texture mod a weapon, it only changes to what you modded it to while you are holding it (in your First-Person view.) Model modding is different; the model is changed when it's on the ground AND when you're holding it. However, because Nexon recognized this, model modding has been patched, and is bannable.

3) Modding sound doesn't matter. Say, you hear footsteps when your enemy is 10 meters away from you. If you amplify the sound in your files (say, to twice the normal sound), then it's only logical to say that you can hear them from 20 meters now. That is not the case. You will hear them in the original range (10 meters) except the sound will be doubled. That's all.