Combat Arms Dev Blog (11/14/13)

Hello. This is Desperado, the game designer of the Combat Arms team.

I've exchanged a few greetings with you here on the Dev Blog. However, this is the first time that I'm sending you a greeting alongside the North America Combat Arms developers.

As you may already know from the forums, the Combat Arms Development team is visiting Nexon America. It was a little embarrassing when the news of our visit was made public suddenly. However, a lot of comments on the corresponding issue surprised us even more.

Three years ago, the Combat Arms Development team visited Nexon America for about a month around the same time of the year. The purpose of that visit was to collaborate with Nexon America to create enjoyable content. The result was the development of Desert Fox and SVS on-site.

However, the purpose of the Combat Arms development team's 2nd long-term visit is to more directly review the service environment that is provided to all of you, and to listen to your opinions. During our visit, we've seen the interviews and opinions of various users in the community through Nexon America. Especially, users from many different regions left many interviews for us. All of these interviews contained loving care and advice for Combat Arms. It was very touching.

This visit may not be long, but the Combat Arms Development team is planning to make improvements on the major issues that all of you mentioned while we are here. We are currently working with Nexon America to organize the major issues centered around community feedback, and making necessary preparations to tackle them appropriately. During the visit, we are planning to work on these tasks to provide a better game experience for everyone. Some issues may not be completed during the visit. But rest assured, we are planning to continue work on those issues.

This opportunity has reconfirmed your interest and support for Combat Arms. The entire development team will put all of our effort into fulfilling your expectations.

Thank you all for your continued interest and support.

Thank you.

Members from the Combat Arms Development and Live Teams

Combat Arms North America Development Team

Game Designer: Desperado

Client Engine Programmer: BeardEngine

Client Programmer: Devampire

Server Programmer: BlondeST

North America PM: Lindsey