User:AcemanH101/Overpowered Weapons

An Overpowered Weapon is anything considered to be more advanced than other weapons within the same class. The term "overpowered," (or OP) is subjective, as each person has their own likes & dislikes regarding how well a weapon performs.

Overpowered weapons are the antithesis of Underpowered Weapons.

=Unofficial List= The following weapons are often considered to be "OP" in terms of general gameplay. However, each of these listing is subjective.

Unreleased Weapons
The M4A1 Devgru, said to be far greater than the M4A1 SOPMOD in CA, for its undefined statistics.

Non-Existent Weapons
The M419 Combat CQB SE CAMO Black MOD LE (and its Mark II variant) for its perfect damage, accuracy, rate of fire, portability, and lack of recoil. A truly OP weapon.

Assault Rifles

 * The G36 series for the overwhelming combination of heavy firepower, accuracy, and a practical sniper-like scope with the exception of the G36C; far surpassing most other Assault Rifles. The Autumn G36E Valkyrie, a member of the G36E Family, has 20 rounds more than most other assault rifles.
 * The M416 family for its (almost) non-existent recoil, high fire rate, and decent damage.
 * The M417 SB for its overwhelming combination of heavy firepower, accuracy, and sniper scope.
 * The REC7 Rangers for its overwhelming combination of heavy firepower, accuracy, and sniper scope.
 * The SG556 MARK II, which outclasses every other gun in its family (even the NX-Rare SG556 CAMO). It has the highest accuracy out of any assault rifle, strong 4-hit kill, low recoil and spread and goes well with any modification.
 * The Azazel, for its high damage, RoF, extremely high portability and its almost non-existent recoil.
 * Rocco's AUG A3, for its extremely high portability (70, one of the highest of an AR), high damage and fast RoF.
 * Zadan's L85A1 MOD for its high damage, very high portability, high accuracy and RoF, and its high-magnification scope.
 * Deckland's F2000 Tactical for its high firepower, extremely high portability and low recoil.
 * Cpt. Souza’s ParaFAL for its extremely low recoil, high portability and accuracy.
 * The K2 for its high accuracy, high RoF, and controllable spread.

Sniper Rifles

 * The SR-25 series for being highly-accurate, powerful, and rapid-fire snipers.
 * The DSR-1 for it's high damage, high accuracy and fast RoF.
 * The DSR-1 Tactical because of it's 100 damage, 100 accuracy and its portability.
 * The WA2000 series for highly-accurate, suppressed (except WA2000-1 Tactical ), semi-automatic OHKO capabilities.
 * The S 58 Musket for having the same stats as the TPG-1 Master with what is arguably the clearest and most precise scope in the game.
 * The TPG series' OHKO capabilities, combined with near-perfect accuracy, very light portability, and fast fire-rates.
 * The TRG series for being a full upgrade TPG series, improving on its weaknesses.
 * The M99-II for its fully automatic OHKO ability and its 99 accuracy rating.
 * The MSR for its portability, having the second highest out of any sniper rifle (the first being the M24A3 Woodland) at a whopping 50, integrated suppressor, extremely fast scope-in time, very good accuracy at 98 and its extremely large amount of ammunition, at 5/35 which is unheard of among OHK sniper rifles and ties with many semi/fully automatic sniper rifles.
 * Hawk's Dragunov SVDS for its insane magazine size/reserve of 20/40, very high accuracy and almost perfect damage.
 * The FR-F2 for having a massive magazine capacity, a combination of high accuracy and an extremely high magnification scope, and a fast rate of fire.

Sub-Machine Guns

 * The P90 series for their fast fire rate, steady damage, and extremely large magazine size.
 * The UMP family for its high ammo capacity, decent fire rate, and excellent damage for a Submachine Gun.
 * The PP-19 family for its ridiculously high Magazine size, steady fire rate, and decent power.
 * The TMP for its high damage, integrated suppressor and iTech scope.
 * Mei's MP7 MOD for its high damage, fast RoF, high portability, fast reload and decent accuracy.
 * The T-2 for its extremely high portability, rate of fire, damage, low recoil, and respectable accuracy.
 * The VB Berapi LP02 for its very high rate of fire, very fast reload even with an Extended Magazine II, extremely high portability, lighter than the default M9, tight spread and easily controllable recoil pattern with a considered high accuracy for a SMG.
 * The Magpul FMG-9 for its excellent portability, high rate of fire, solid damage, higher accuracy and even lower recoil than the T-2
 * Banshee's FMG-9, to a lesser extent, for performing very similar to its counterpart.
 * The CZ Scorpion EVO 3 A1 for its insanely high portability (tying with the Magpul FMG-9 ), fast ROF, lightning fast reload even with an Extended Mag II, solid damage and excellent accuracy tying with the VB Berapi LP02 for being the highest among sub-machineguns.
 * Wraith's CZ Scorpion EVO 3 A1, for performing on par with its NX counterpart (besides 1 point more damage).
 * The Dual Skorpions for its absolutely insane RoF (1333 RPM), high ammo capacity (60/60), good damage and very good absolute kill time (0.18 sec) makes it one of if not the most deadly gun at close range.
 * The Orthus for its extremely high RoF, tying with the Dual Skorpions, largest magazine size out of any SMG (70/70), very high damage for an SMG (39), very low spread and fast reload speed. A truly OP weapon.
 * Hana's MAC-10, for its extremely low recoil, high damage, very high portability and high RoF.

Machine Guns

 * The MK.48 MOD series for the highest damage of any fully automatic weapon in the game (53), a steady fire rate, a built-in scope, all-around decent statistics, and the fact that it can be used in almost any situation; CQB or long-distance, as a mob weapon or even as a makeshift sniper rifle.
 * The RPK-74M, for its near-perfect statistics; very high accuracy (for an MG), solid damage, steady rate of fire, lack of recoil, and overall performance. Often claimed to be the single-best MG in the game in terms of effectiveness.
 * The MG36, as a member of the G36 family; for its scope, fast reload, and accurate and powerful fire.
 * The MG42 Steel for having the fastest RoF while retaining a high damage and portability rating.
 * The Legion for having the fastest RoF, tying with the Specialist's Minigun, and high damage.

Shotguns

 * The M4 Super 90 due to its high rate of fire for a Shotgun, high damage, relatively silent shots, low recoil, reload speed, and portability (Although the Super 90 might only seem overpowered because almost every other shotgun is "underpowered").
 * The Jackhammer for its fire rate and large amount of damage.
 * The M590 CQB (Mariners) for its tremendous 92 damage per shot, making it the most capable of a two shot kill, even at mid ranges. Also capable of a one shot kill to the back.
 * The AA-12 series for their extreme rate of fire, 20 round magazine, and tight spread.
 * Max's R870 MCS MOD for its insanely fast RoF, massive ammo count and fast reload.

Pistols

 * The G18 series for their various firing mode capabilities, high firing rate and easily controllable recoil.
 * The USP series for their high damage, fire rate, and most importantly, their accuracy. The accuracy the USPs have makes these weapons extremely effective.
 * The 44Rem Rev for its 2-Hit kill, fast reload and fast rate of fire.
 * The C1851N for having a fast fire rate for a revolver, high portability and accuracy, a 2 to 3 shot kill, and much more ammo in reserve compared to other pistols.
 * Its NX-Forged variant, M1849 Pocket Revolver, further improves upon it's stats and adds another six rounds to an already high ammo reserve for a Power Pistol.
 * The Beretta 93R for its high fire rate and an abnormally large magazine size, the same size as the SG550 - a fully automatic weapon.
 * The P99 for having an obscenely low muzzle climb, slightly higher-than-average magazine size, fairly high portability and fairly decent medium-long range accuracy.
 * The Bushmaster C15 Type 97 for its insane ammo count (for a pistol), decent damage and extremely fast rate of fire.

Melee Weapons

 * The Tracker Knife for its extreme lightness, attack speed, and overwhelming damage.
 * The Dom Pedro Sword for its extreme length, relatively quick attack rate, and raw power; making it very efficient for shifting.
 * The Tiger Strider for its fast attack speed and severe damage rate, and the ability to OHK with an attack to the back.
 * The Halloween Sickle for its high portability, high attack speed and very high' damage, even surpassing the Tracker Knife.

Explosive Weapons

 * The M136 Rocket Launcher for being a One Hit Kill explosive projectile and having a massive total ammo count of 10.
 * The Autumn LAW for having the most damage than any other explosive projectile (besides the Super Spy exclusive M136 Rocket Launcher.)
 * The M69HE Frag and M69HE Frag-NL for their massive splash range.
 * The M32 Grenade Launcher because of its six rounds of explosive, 2HKO grenades.
 * The Remote Grenade because of its ability to hide behind corners, unseen by the approaching target, and the ability to kill with it's long range explosion and it's ability where it tops the Claymore (one directional high damage), by having a full 360 blast radius.

Other

 * Almost any Specialist weapon; since only Specialists have the "authorization" to use them.
 * Auto-Turret for its ability to lock-onto nearby enemies and fire automatically, sheer durability and ability to be concealed behind corners and in tight areas that players cannot enter.
 * Synapse Scrambler because it renders any enemies that go near it almost helpless, and takes a considerable amount of damage to destroy.