Thread:MVP EdwardJ/@comment-16505228-20130827013958/@comment-10824773-20130904224912

MVP EdwardJ wrote: In our player profile, it shows that for all melee weapons they have a 'shots fired' section. This equates to the number of said-bullets fired from the weapon. Therefore, the ammunition count for the Melee weapons should be Infinite. Edward is attempting to give you all a way to solve the problem and you are all shooting his claim down by using real-life logic.

Combat Arms is not real life. This is the Combat Arms Wiki. This wiki is about Combat Arms.

In Combat Arms, knives expend ammo because of the "Shots Fired" section on the player profile. In common logic, you slice and dice with a knife, yes? Combat Arms is far from logical.

Because we are talking about how the knives are coded in the game's files, the knives have infinite ammunition.

Case closed, simple as that. Both sides of the argument are right, but since this is the Combat Arms Wiki, we must go with what Doobic made the game to be.