User blog comment:BlueChoco/Nexon's Fatal Mistake?/@comment-169.233.25.41-20110804085002

Eh, I never really saw much point in power leveling like crazy just for a gun with a slight stat increase. I've always played CA to play games out for fun instead of leveling up and aside from ranking for the military bandanna I've hardly put any effort into ranking. It's a little stupid that Nexon didn't really do much to prevent power leveling but aside from it becoming harder to tell the legit players from the hackers (since more hackers will now be 2nd lt and higher) there isn't much of a game balance problem since the only thing power levelers get is a shiny new rank and some slightly better weapons/gear. In essence power leveling has just evolved from playing CTF in Death Room to soloing Cabin Fever to getting all 80 gold bars in Blood Money every round so nothing has changed much. An exp limit might be nice but I've played in plenty of games where everyone else in the room has failed hard which got me the most kills/points so even if Nexon is looking into an exp/gp cap they won't be able to come up with one without thoroughly looking at the effects of these new changes.

I have Hauser permed from the event a while ago and personally I don't think it is that bad that he is so slow. When it comes to armor/speed in general I just have to use tactics based on my stats. I literally don't use Hauser except when I'm camping or playing a game mode with shooting NPCs (since the added armor reduces the damage you take by a lot). Not being able to capture flags, or base rape with an SMG is what I sacrifice for this added armor. I actually don't mind that they lowered the rank requirement and costs for specs but I think they should have upped the cost of spec weapons so that the average cost of buying your total spec stuff (such as Raven, meds, flamethrower, and first aid kit for Cabin Fever) would be the same or even higher. This will encourage people to buy specs to increase variety in game and enjoy certain statistical benefits for a higher cost compared to normal GP gear but deter them loading themselves up with all the OP gear they can stick in their equip slots.

Contrary to everything I've said up to this point I COMPLETELY agree with updating the engine. The benefit of lower end graphics is that it allows people to play the game without having to buy a console or buy the latest graphics card to run it above 30 fps. The FPS in game has peaked and dropped erratically since CA was released and as it is right now CA is in an unacceptable condition. I have 6Gb of RAM, an i7-920 CPU and an ATI HD 4850 graphics card (which is relatively high end compared to the average CA player) and I am constantly getting drops as low as 39 fps in a full room. Since there is no FPS cap my computer will overwork itself by running over 250 FPS in rooms with only a few people (v-sync, D3DOverrider, and ATI Tray tools won't limit the FPS either). Currently, CA has crap graphics compared to games released in the past year but gobbles up just as much resources which MUST be fixed if CA intends to last much longer in the gaming market. If this continues a lot of players will quit CA simply because they can't play CA rather than because they don't want to.