LAW

A LAW, or Light Anti-Tank Weapon, is a heavy explosive (and is a supporting weapon, classified by Nexon) Primary Weapon that costs 800 GP. This weapon fires 3 (one per launcher) explosive rockets. Like the M67 Frag, this rocket launcher's rocket has a rather large blast radius. However, a single rocket fired onto a full health player cannot kill them. Depending on where the rocket hits and/or where the player is located, the rocket can do a maximum of 80 HP damage on Medium and Heavy Vest players. Knowing that, players should always carry backup weapons in case the enemy is still alive. It is not ideal (unless you're trying to committing suicide) to use the LAW at close range, for the blast radius can hurt/kill you, too.

The rocket explodes upon contact, allowing you to hurt/kill multiple enemies around the rocket's blast radius (a good example of this characteristic is the Lawgiver).

The LAW is best used as an anti-sniper weapon. One of the best maps for the LAW is Waverider. It can be fired into the lighthouse/tower to kill or damage the sniper inside. Also don't aim for the body of a character. Mostly the slow moving rocket will miss the person. Aim for the ground in front of the person or a nearby wall. DO NOT aim at the wall in front of your target as it will do no damage.

Please note that the rocket can be shot in mid-air. When that happens, the rocket can explode in the middle of the air and not hit the target but instead damage players around the detonated rocket.

Because of several complaints of low-ranking players taking advantage of such an easy weapon to use, the game is modified to only allow players above the Corporal rank to purchase it.

LAW'd
LAW'd is an adjective used to describe people killed by a rocket from a LAW.