Thread:Blue August/@comment-5206892-20130815035414/@comment-4972407-20130815192118

Master? Everyone has their own style, you stretch, Topsy frapses, I Kirbyfy, and UCN (I assume) uses Playclaw lol.

Some tips? Sure, here's the main points:


 * Lighting: people want to see the weapon, so it is prefered to record in a space where the gun seems a tad brighter, or where it is noticeably different than its surrounding (black+black=bad lol).


 * Background: Shoo everyone away and blow up the mines if they're going to show up in your animation! (They stick out like a sore thumb... destroy them all!)


 * Vanilla: we prefered it if the animation was recorded when the weapon was as vanilla as possible (meaning no unnecessary attachments and not in the middle of a firefight).

Now here are some other aesthetic tips:


 * a fitting location to record is cool (a golden gun in the vault of a bank was genius lol).


 * don't move the mouse while you are recording (DON'T EVEN TOUCH IT)!


 * stop sprinting before you hit a wall, or after 1.5 seconds, whichever comes first (a big area or long hallways are good).

Hope this helps! (> ^.^)>
 * when in doubt, do everything twice.
 * if you go through the frames 1 by 1, you can find a starting frame that looks exactly like an ending frame, making a perfect loop (delete everything before the starting frame, and everything after the ending frame).