User blog comment:Blue August/Waverider's Options/@comment-10824773-20140315021253

Only an Infiltrator may pick up an enemy flag from its post.odd. infiltrators can just score 1 and run away

Use of all firearms and weaponry, except for mines and blunt weapons, are prohibited for the Infiltrators.

how would the Infiltrators use mines efficiently? o-o

Infiltrators must be use teamwork and stealth to achieve their objective.Given.

'''Officers are authorized to use deadly force in the face of any suspicious activity. Officers may only wield handguns of the Desert Eagle, Anaconda, and Python series.'''Officers should be able to use the general officer pistols, like the USP, M1911 MEU or G23. Nothing else. The handcannons, too.

'''1 Officer may entrench himself at the top of the lighthouse to defuse any situation that may arise (armed with a PSG-1). '''

I think PSG-1 with the Suppressor should be mandatory. It's a little overpowered since you can't get to the Lighthouse effectively w/o being spotted.

'''All other Officers must be constantly patrolling separate areas of the city. Officers may not sprint or converge until a flag has been captured.'''...why? You can't sprint until they have the flag? But what if you see an Infiltrator? You should be able to sprint to give chase.

No Officer shall be in either spawn area, or flag area, until a flag has been captured.

Makes sense.

Infiltrators should be allowed to use heartbeat sensors. After all, an infiltrator has to know where the hell their enemies are in order to go undetected. There really isn't a ninja mechanic in this game, so that'll have to really do.