Talk:L96A1/@comment-174.30.81.86-20140906111509/@comment-5093628-20140906230918

I think thats because youre/ we're more used to the old stats. I mean, the new stats actually reveal numbers (some) that actually make much more sense than the original. Since the new Rate of Fires are no longer 'maxed' at 90, we can finally figure out the discrepencies between each weapon that are labled with '90 rate of fire'. Although we have no idea what the max rate of fire is anymore, nor what the numbers actually represent, which is something Nexon could work on, it provides a more clear comparison between different weapons.

Plus, for example, the damage of 160, for most one shot kill snipers, make more sense than the original '100' damage. For example, we can now make more sense of how the TPG Pro, tanks less than the L96A1, because it has more damage. It also makes sense that with 160 damage, how the L96A1 with a suppressor can still deal one shot kills. If we based it off 100 damage, a suppressor would reduce the damage by 10%, meaning only 90 damage dealt by the L9, which makes absolutely no sense how 90 damage can still one shot kill people to the chest with full health. This isnt even factoring in armor, albeit playing a minor role; Its much more noticeable over range.