Auto-Turret

"An armed, deployable turret, the Auto-Turret is capable of automatically detecting and engaging hostile targets, providing instant support on the battlefield."

- Item Description

Overview
The Auto-Turret is a Specialist Item released in the 4-28-10 Content Update. It is a sentry gun with a low fire rate, poor accuracy, and stopping power (a weak 9 to 10 hit kill). It takes about 6.5 seconds to plant and fully set up. Auto Turrets will not set up if thrown half-way into a wall. Like mines and unlike Claymores, friendly turrets are indicated by a green arrow floating above it. Also like mines but unlike Claymores, Auto-Turrets remain after the owner has died, meaning that the owner can multiple Auto-Turrets placed on the map. This can be used to make a decent defense system, which can be useful in Search and Destroy, Capture the Flag, and Bombing Run Game Modes. However, Auto-Turrets can be easily destroyed, as they only have as much HP as a M16A1 AP Mine. A grenade can easily wipe out an entire group of them, making No-Explosives games beneficial to Auto-Turrets. They will also self-destruct if they use up all of their 100 bullets of ammo.

The Auto-Turret is the best weapon to acheive an Unbelievable with. Most Capture the Flag games played in small maps (such as Death Room, Junk Flea and even Grave Digger) will now have a Specialist using Auto-Turrets. This is because they will place the turrets around the flag and other areas of the map. Whilst the Auto-Turrets are claiming kills on the "chargers", the player is usually killing other players elsewhere, resulting in an easy Unbelievable.

Trivia

 * The turret starts out as a box that unfolds itself to reveal the actual turret. The Specialist inputs a code onto a keypad located on the box to deploy the turret.
 * Undeployed turrets resemble green HiSec Cases.
 * When an Auto-Turret detonates, there is no explosion. Only the sound can be heard and the turret-remains seen. Also, no HP damage is dealt by the "explosion".
 * The Auto-Turret is actually a sentry gun rather than a turret.
 * Although the turret is a stationary minigun, it surely does not fire as fast the M134 Minigun.


 * Due to the 5-5-10 Maintenance, the Auto-Turret now takes more damage from explosives and the turret's bullets no longer damage teammates in Fireteam (although it will still injure the user).

Media
thumb|300px|right|Auto-Turret Review