User blog:Tommygun9504/Controversies In Combat Arms No.2 - Specialists.

I got positive comments on my first post, so here is the promised follow-up to it.

The Infected regroup to swarm the office area. As they start to rush the defenses en masse, a figure clad in black with a gray vest presses a button. Boom! Claymores detonate on one path to the office. The other path is covered by an officer with battle scars on his face, wielding an oversized Minigun. His squad rushes inside the safe room. Another human, a female this time, with brown hair tied back in a ponytail, steps to the window, M32 in hand. She proceeds to wipe out the remaining Infected. Soon after, the humans win the round, with 30 seconds left on the clock.

Ladies and Gentlemen, what the Infected just fell prey to, were Specialists.

They have been the subject of much controversy since they entered Combat Arms. Many players first thought they were just better-looking Mercenaries. However, they couldn't be more wrong.

Specialists come standard with huge speed and defense boosts, thanks to their Combat Suits, the offspring of vests, and speed gear. Thanks to these, a player may have the protection of a Heavy Vest, with the speed boost of a Medium Vest, and damage and headshot protection on top of that.

Subject to more controversy are the Specialist Only weapons. I will now lay out the Specialists and their weapons in a fashion similar to the hacks section in the first episode.

Specialists:

Codename Viper: Codename Scorpion: Codename Hawk: Codename Raven: Captain Souza:
 * Protection: Medium Vest Protection
 * Speed +15% (Light Vest speed)
 * Sprint Stamina +30%
 * Protection: Heavy Vest Protection
 * Speed: +10% Speed
 * Damage Protection: +15%
 * Headshot Protection: +40%
 * Protection: Balanced Vest-level protection
 * Speed: +16
 * Headshot Protection: + 35%
 * Protection: Light Vest level protection
 * Speed: +18
 * Stamina +30
 * Protection: -5%
 * Speed: +17%
 * Stamina: +30%

Specialist Only Items:

Airstrike Designator - Laser Guided Bomb or Napalm: Designates a target area for aerial bombing by any of the listed ordnance. Cannot be used indoors. You guess why? Usually used on modes that aren't Fireteam or QR.

Auto Turret: Deployable automatic turret that can be devastating in Quarantine Regen, when used in group defense, or on any other game mode when placed in a strategic area.

Caltrops: Small spikes that, when stepped on, cause a victim to bleed out. Will also slow victims down. Rarely used, but you will sometimes see them.

Claymores: Remote detonation mines that channel force in front of the mine, leaving people behind it relatively unscathed. Used on QR, Cabin Fever, Black Lung, and by campers.

First Aid Kit: Used to heal any injuries suffered by their team, by creating a healing area. Used mainly on Cabin Fever ands Black Lung, and also on Nemexis HQ, usually when in the lobby and when fighting D.R.E.A.D, when the players are not on the offensive.

Flamethrower: Throws fire. Used on any missions with the Infected, whether QR or Fireteam.

M134 Minigun: Call it a massively OP machine gun. Used practically anywhere.

M32: Multiple Grenade Launcher. Used mostly on QR, especially Overdose.

M32 Incendiary: MGL that fires incendiary grenades. Used on Cabin Fever and Black Lung, also on CQB maps, with devastating results.

M32 Stun Grenade: Don't be fooled by the name, because this MGL actually fires nerve gas grenades. Almost never used, which is a shame, because it is as powerful as the other variants. The linked page even states that barely anyone knows what it does.

M93 Hornet Mines: Very big, very powerful mines. Very detectable. Because of this, they are usually placed right around corners, where unsuspecting people fall into them. Used on any maps that have corners, apart from Nemexis HQ, Desert Thunder and Desert Fox.

Medkit: Injects the user with a 45 HP boost. Used right after you get owned in a firefight with a Specialist that has one.

Remote Grenade: The same as a Claymore, but force from the blast goes everywhere, not just the 180 degrees in front of the mine.

Satellite Scanner: Chams, anyone? Shows players on the user's screen, the same way as chams. Also broadcasts enemy locations to friendly minimaps.

Stamina Kit: Gives the user unlimited stamina for a period of time.

Licenses:

Specialist 2 Slot License: Allows a Specialist to carry two items listed above.

Specialist Backpack License: Gives a Specialist another weapon slot.