User blog comment:DeadFlash/Spawn sheild./@comment-3281655-20111010001434

Spawn shields are great. They're just implemented wrong in Combat Arms. Other F2P games that I've played have spawn shields as well, but they implement them the right way. For example, in Operation 7, when someone still has their spawn shield on, they glow with the colors of their distinctive teams. In Alliance of Variant Arms, an anti-sign is placed on shielded opponents, which gives the immediate information that you can't kill said player coming out of spawn yet.

No spawn shields leads to the rigged spawning systems of, for example, every Call of Duty game out their, so not having one is a big no-no for non-rage-inducing gameplay.