User blog comment:TopsyKretts3/Shifting: The Numbers/@comment-10824773-20131020004942/@comment-5093628-20131021004921

I know your tricks now, Lunar >:D LOL

On the serious note, you cant remove shifting because its part of the game mechanics. Other than the sprinting with nades, this would remove the reload while sprinting which would affect majority of Elim and OMA players. I know almost (all) ? people reload and sprint to save time and removing shifting removes the ability for an action during sprinting which would be game breaking. Well as for the Quar players, I understand that feeling. I always sprint with my nade when Im ready to nade (lol repetitive) because 1. you sprint faster (lighter portability) 2. it allows you to release the nade the moment youre ready to while in the middle of your run. Many people, "freerunners", rely on such a mechanic and tactic as they maneuver around.

Regarding the poll, I believe many people do know what shifting is but choose to troll on the poll or cannot differentiate it in game. The reason why many people do not kick for shifting is because they themselves shift or they cannot tell / for sure the person is shifting and if they kick them, are afraid of retaliation from the rest of the players accusing the mod of "QQ".

Regardless, I still agree shifting, in Quar and Melee Only that is, is a big issue because it give shifters and unfair advantage. Not to mention its a glitch. Peope might say that everyone can shift, but just because everyone CAN abuse it, doesnt make it right. For Quar, it allows a huge reach for zombies, and for melee, its a huge problem especially when people shift Dom Pedros and Trackers while you are trying to play legitly and counter them with a well-timed swing / headshot. The fact that they sprint towards you gives them a speed advantage and the fact that the knifing animation is hidden makes you unaware when they will swing at you, giving them a surprise element. It allows for them to quickly 'one shot' you by delaying one slash and finishing you off in one quick succession, completely unfair esp to those who use an M9.

TL;DR

Shifting is a huge problem in Quar and Melee Only. People dont kick shifters bc they shift or they are afraid of being accused of qqing. People dont complain to Nexon about shifting because many people shift and shifting being removed removes an 'essential' mechanic of the game. I just want Nexon to somehow remove shifting from Quar and Melee Only without disrupting the sprinting with unpinned nades and sprinting while reloading. ):