Thread:TopsyKretts3/@comment-4252375-20131023043216/@comment-2052424-20131023062131

I do not know much about how Oil Rig was in it's original state, but, in the form in which it was implement in the game, it is terrible. For the size of the map, the layout and structure is too simple, essentially boiling down to two nearly-empty boxes connected by two nearly-empty hallways. The biggest point of map design is that the complexity must be adjusted according to the size. Larger maps have more complex layouts, and smaller maps have more simplistic ones.

Oil Rig is perhaps the most boring map in the game. From the moment you spawn you'll be able to see where the enemy is, with no thought or tactic, just blind shooting.