User blog comment:BlueChoco/Nexon's Fatal Mistake?/@comment-208.79.15.130-20110804103627/@comment-1906486-20110804163612

Really though, they can simply sacrifice a spec slot to gain 2 weapons. 1 spec item alone per player, across a full team of 8 is annoying. One can bring meds, another bring hornets, another bring M32, etc. Also more armor? The only ones with better armor get almost never used, due to people want speed vs armor. Raven/Viper are highly used for speed, Raven is a light vester while Viper remains a medium vester. Hawk/Scorpion are Balanced/Heavy vests, but the lack of stamina makes them less appealing. Funny how the females get all the stamina, while the guys can tank the shots?

Really sure you can't outrun bullets, and yes there are insanely powerful weapons. Just think how often you run through, and trip a hornet + mine combo or trigger auto-turrets. At full health and able to dodge? Good for you! If you're pretty injured though, you might be not so cautious and barrel through to your death. To compensate for the unlimited auto turrets, they limit it to 1 and double it's health. Sure it's somewhat fair, but how does having to require 2 nades really benefit us? It lasts longer overall and in no-explosives rooms, specs will bring those often enough to make people quit.