User blog comment:BlueChoco/Nexon's Biased Systems?/@comment-69.199.232.100-20120621223747/@comment-1906486-20120622154354

The whole ranking system isn't working properly, which is leading to a lot of general confusion. Honestly I've taken a bit of time to chill, there's no point grinding daily. Yes you'll seem to be "high" in ranks. Doesn't mean much really, when things won't even out period.

I've tried my best to be about fair on everything, but it's Nexon's decision also to let people pick a side. Most people sided on Spiders because of those who HQ grind, leading to a higher victory chance. All the while people are STILL allowed to join (Where's the logic?) either side, leading to having hackers causing deviations in things. If they would actually cap the players, instead of letting it be anyone join after said players join it would be fair.

They stated on the page 50k players PER side PER week, so why is it people can join AFTER the pre-round players are chosen? I think it's totally stupid because it skews the system, also should be a check to see how unbalanced teams are. I've seen mostly all Gen's stick to the one side, entire clans are one team usually. So I'm honestly wanting to know, how is this a fair balance?

People who endlessly grind HQ, CF, etc vs those who can't compete? I'm not trying to look for sympathy, but really it should have been clan-based somewhat. Split large clans evenly or something, find a way of making an actually even system. I've gotten tired of getting in-game, to see rooms hopelessly unbalanced. Most people join with unbalanced odds, usually at lower ranks to hack. A large bulk of people won't quit upon being hacked, leading to pretty obvious issues.

It was actually randomly distributed last year, ended up with Spiders winning by a landslide. Either by system skewing or something, Nexon is never consistant about being fair. It's all about easy money to be generally honest.