Spy Hunt

Spy Hunt is a new game mode released in the delayed December 2008 patch. Though not much is known for now, gameplay was explained hours before the patch commenced by Nexon.

Phase 1
Gameplay is rather strange; both teams (any player) must grab "cases" lying random (possibly set) locations around the map. Grabbing the suitcase will make you the enemie to all sides. That means you cannot see any tags of your friendly team, as they want the case, too. However, obtaining the case, the player becomes a spy (their avatar is most likely to be changed), and they could see the tags of other player holding the other cases (similar to seeing an enemy with a flag in Capture the Flag). The player MUST obtain all the cases to do the next objective.

Phase 2
Having all the cases, the Spy Player must get to a designated spot to "send the info". At this point, both Alpha and Bravo team must work to together to prevent the Spy from finishing sending all the info. However, no more respawns are availible, and the Spy is now a "Super Spy", and he/she would get a random item that would be useful to defend him/herself. These items includes:
 * M136 Rocket Launcher (a powerful explosive weapon that holds 4 rockets)
 * Advanced Armor (tough body armor that would resist a lot of damage taken on the torso)

Finish Mission
The mission is finished by the following:
 * Super Spy has been killed
 * Info is successfully sent
 * Both teams are destroyed; only Super Spy is remaining.