Elimination

"Your team's mission is simple: eliminate the enemy!"

- Official Combat Arms website

Elimination is a team deathmatch between Alpha and Bravo. To win, players must kill a set amount of enemy players, at which point the team that has reached the kill limit wins the match. [http://combatarms.nexon.net/Guides/Missions.aspx "Missions." 2010. Nexon Corporation. 22 Mar. 2010.s

Overview
Two teams, Alpha and Bravo, have separate spawn points on different ends of a map. Members of either team then proceed to find and kill members of the opposing team, which nets their team a kill towards winning the match. However, should they die, the opposing team will then gain a kill point. Players who have died respawn after five seconds, and are granted a three second invulnerability to protect against spawn killing. Once the kill limit is reached by one of the teams, the match ends and the team that reached the kill limit first wins.

Committing suicide by jumping off high surfaces or killing oneself with explosives will not grant a player the First Kill accolade, but will still count as a death for the player, and as a kill point for the opposing team. Players killing each other when Friendly Fire is enabled will also count as points for the opposing team.

The amount of kills needed to win the round is set by the Room Master, and can be between thirty and one hundred and forty. This game mode has no time limit. This is the most popular mode.

Trivia

 * Due to it being one of the first game modes released, and its general ease and player-friendliness, Elimination is currently the most played game mode in Combat Arms.
 * Elimination can be played on all maps except for Fireteam maps. These maps are Desert Thunder and Cabin Fever.
 * On smaller maps, grenades are commonly blindly thrown in order to get easy kills; because of players respawning, players who do this then get killed in order to get grenades back.
 * You could finish the game with more than the kills needed. Example- you need 140 kills and you have 139... you get a double kill with a grenade or a LAW/RPG-7 and end the game with 141 kills instead.